Drop your image here or browse
PNG, JPG, WebP, GIF — any size
How the Pixel Art Converter Works
This free pixel art converter transforms any photo or image into authentic pixel art in seconds. The process uses three key techniques:
1. Downsampling
Your image is scaled down to a small pixel grid (8×8 to 256×256). This naturally averages nearby colors into single pixel blocks, creating the chunky look that defines pixel art.
2. Color Quantization
Real pixel art uses limited color palettes. Our converter applies median cut quantization to reduce your image to as few as 2 colors or as many as 128. Fewer colors = more retro feel.
3. Nearest-Neighbor Upscaling
The small pixel grid is scaled back up using nearest-neighbor interpolation (no smoothing), which preserves the sharp pixel edges that give pixel art its characteristic blocky appearance.
Retro Console Presets
Choose from authentic console palettes:
- Game Boy — 4 iconic green shades from the 1989 handheld
- NES — The classic 54-color palette from the 8-bit era
- SNES — 256 colors from the 16-bit generation
- CGA — 16 bold colors from early IBM PCs
Everything runs in your browser using the HTML5 Canvas API. Your image is never uploaded to any server.
Frequently Asked Questions
What image formats are supported?
PNG, JPG, JPEG, WebP, GIF, BMP, and TIFF. Basically any image your browser can display.
What does "pixel resolution" mean?
It's the width of the pixel grid. For example, 32 means your image is reduced to 32 pixels wide (height scales proportionally). Lower values = bigger, chunkier pixels = more "retro" look.
Can I use this for game sprites?
Yes! Set the pixel resolution to 16, 32, or 64, reduce the color palette, and download the result. It works great as a starting point for pixel art game characters and sprites.
What's the difference between Download PNG and Download HD?
Download PNG saves the pixel art at its native pixel resolution (e.g., 64×64). Download HD (4x) upscales it 4 times (e.g., 256×256) with crisp pixel edges, perfect for social media or printing.